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AI Insights · Timothy · October 2022

Top 5 Arcade Racing Apps on Android in Australia Q3 2022

Discover the performance of the top 5 arcade racing apps on the Android platform in Australia during Q3 2022, based on weekly downloads, revenue, and active users.

Top 5 Arcade Racing Apps on Android in Australia Q3 2022

In the third quarter of 2022, the performance of the top 5 arcade racing applications on the Android platform in Australia showcased a range of trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial performance of these apps.

Race Master 3D - Car Racing saw a fluctuating trend in weekly revenue, starting at approximately $331 and peaking at around $578 in mid-September. Weekly downloads varied significantly, peaking at 9.4K in mid-July before dropping to a low of 3.1K in late August. The app's weekly active users started at 28.7K and saw a peak of 36.6K in mid-July, with a slight decline towards the end of the quarter, closing at 25.1K.

Snow Race! experienced a decline in weekly downloads from 8.1K in mid-July to 3.2K by the end of September. The number of weekly active users showed a similar trend, starting at 5.9K and peaking at 8.6K in mid-July, before decreasing to 5.4K by the end of the quarter.

Bridge Race maintained a relatively stable weekly revenue, hovering around $30 to $50, with a notable spike to $63 in the final week of September. Weekly downloads started at 6K and saw a dip to 3.2K in mid-August, followed by a recovery to 6.1K by the end of the quarter. Weekly active users for this app started at 23.9K, with a slight decline in mid-quarter, before ending at 25.7K.

Pocket Champs: 3D Racing Games had a significant decline in weekly revenue, starting at around $6.4K and dropping to $1.7K by the end of the quarter. Weekly downloads followed a downward trend, beginning at 4.5K in late June and ending at 2.3K in late September. The app's weekly active users peaked at 12.7K in early August but saw a steady decline to 8.1K by the end of the quarter.

aquapark.io showed modest weekly revenue, generally under $20, with minor fluctuations. Weekly downloads exhibited a varied pattern, peaking at 4K in mid-August and ending at 3.2K by late September. The app's weekly active users followed a fluctuating trend, starting at 18.6K and peaking at 21.5K in mid-August, before stabilizing at around 20.9K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022